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Festie

2022

Interface Design

Festie is a mobile application for finding music events and friends to go with.

About
Problem 

Many people want to attend festivals, raves, or concerts and get discouraged because they don't know how to start looking for events, tickets, or hotels, they don't have a friend group to go with, they are unfamiliar and want to learn more about the experience.

Solution

We created an app to directly solve these issues: 

  • All in one app, unlike competitors 

  • Provides an easy way to connect with people attending events 

  • Organize links to learn more about the location, tickets, hotels, and artists. 

  • Concentrates to a specific region / rave festival / concert 

  • Match and chat with ticket holders to specific events

  • Outfit inspiration 

  • Create festival friendships ("festies").

Process Breakdown

Brainstorm Potential Problems / Identify and conduct research on market and competitors. 

1

List needed app functions and implement rough sketches (low-fidelity wireframes).

2

Create high-fidelity wireframes and do some final touches before submitting.  

3

Reflections

4

Target Market
Primary  

People who love attending festivals, raves, and concerts. We cater to them by allowing them to find attendees with similar tastes and interests. 

Secondary  

​People who want to attend festivals, raves, and concerts, but are inexperienced and want to learn more. Will find the “all in one” app beneficial.

Research Breakdown
32 Million

The number of people that attend at least one US music festival each year.

92% 
92%

Of our surveyed population responded that they have attended a festival or would like to in the future.

Of our surveyed population would be interested of an app of this type if they had plans to attend a festival.

73%

Of our surveyed population believe that an app of this style would improve the festival going experience. 

Ideation
Wireframes

Low-Fidelity Wireframes

High Fidelity Wireframes

High Fidelity Wireframes

High Fidelity Wireframes

Click on the button below to view and test out the prototype for Festie. 

Reflection
What We Learned
  • How to effectively wireframe an app using Figma for our intended target audience. 

  • Prototyping with Figma: using different tools, icons, and animations. 

  • Finding a balance between aesthetics and usability.

  • Researching existing market, developing purposeful surveys, and analyzing data.

Reflection
  • Better time management so we can do usability testing to receive feedback and implement final touches to our app.

  • Delegated work more effectively and set concrete deadlines for specific tasks. 

  • Spent more time learning how to use the animation and different tools in Figma.

  • Conducted more research regarding our target audience: using more specific survey questions and interviews.

What We Can Work On
Designers Worked With

Anna Wagner

Laura Dobey

Josh De Chavez

Wandy
Kongmebhol

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